Our Journey

Our Journey

The story of how Dreamsoft grew from a small team to a full game studio.
T5/2021
The Beginning

The Beginning

Dreamsoft was founded during a challenging period, starting with a very small team of only two members with limited experience. In the beginning, the company focused on survival, taking on small projects and gradually building the first foundation for its journey in game development.
Team size: 2 members
2022
Building Production Experience

Building Production Experience

Dreamsoft began expanding its production team, participating in multiple mobile, hyper-casual and puzzle game projects. This period helped the company accumulate real-world experience in production pipelines, team coordination and market-driven product delivery.
Team size: 5–8 members
Q1/2023
Transition to Online Games

Transition to Online Games

Dreamsoft pivoted to online game development, particularly 2D MMORPG. The team began adding client and server programmers, game designers and artists to build more depth-driven products.
Team size: 8 - 12 members
Q4/2023
First Online Game Operation

First Online Game Operation

Dreamsoft launched and operated MMORPG products in the Vietnamese market. This phase gave the company hands-on experience with server management, live-ops, community building, in-game events and long-term product operations.
Team size: 10 - 12 Member
2024
Building a Full In-house Team

Building a Full In-house Team

Dreamsoft continued to grow into a fully in-house game development team, including Unity Client, Java Server, Game Design, Art, Animation, QA and Marketing. The company not only develops products but is also building full self-sufficiency in online game production and operations.
Team size: 15-20 Member
2025
ACCELERATING ONLINE GAME DEVELOPMENT

ACCELERATING ONLINE GAME DEVELOPMENT

Dreamsoft entered a new stage of accelerating its online game development, focusing on cross-platform 2D MMORPGs for PC and Mobile.
Based on the team foundation built in previous years, the company continued to improve its production pipeline, client-server technology, gameplay quality, and live-ops capabilities.
Team size: 25-30 Member
2026
BUILDING ORIGINAL IP

BUILDING ORIGINAL IP

Dreamsoft is focusing on developing original online game IPs inspired by Vietnamese culture, history, and spirit.
This marks an important transition from developing products mainly for the domestic market to building distinctive, long-term game projects with the potential to reach broader international markets.
Team size: 30+ Member
Q2/2026
LAUNCHING TRUYEN THUYET HAKI

LAUNCHING TRUYEN THUYET HAKI

Dreamsoft launches Truyen Thuyet Haki through a co-publishing partnership with Epic Gold.
This marks an important milestone in expanding the company’s business model, from developing its own products to co-publishing, operating, and commercializing games together with partners.
Team size: 30+ Member
JUNE 2026
PLANNED LAUNCH OF THIEN MENH LAC HONG

PLANNED LAUNCH OF THIEN MENH LAC HONG

Dreamsoft officially launches Thien Menh Lac Hong, a 2D MMORPG inspired by Vietnamese culture and history.
This product demonstrates Dreamsoft’s ability to independently develop, publish, and operate online games, covering client-server technology, content production, gameplay design, marketing, community building, and long-term live-ops.
Team size: 30+ Member
T9/2026
PLANNED LAUNCH OF SHINOBI LEGENDS

PLANNED LAUNCH OF SHINOBI LEGENDS

Dreamsoft plans to launch Shinobi Legends, a cross-platform 2D online game for PC and Mobile with an action anime style.
The product further expands the company’s online game portfolio and reflects Dreamsoft’s ability to develop, operate, and improve different types of 2D MMORPG products.
Team size: 30+ Member